![]() ![]() On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. The SwiftShader libraries act as drop-in replacements for graphics drivers. Open the CMake Targets View in the Solution Explorer and select the vk_swiftshader project to build it. To build the Vulkan ICD library, use Visual Studio 2019 to open the project folder and wait for it to run CMake. Tip: Set the CMAKE_BUILD_PARALLEL_LEVEL environment variable to control the level of parallelism. Install CMake for Linux, macOS, or Windows and use either the GUI or run the following terminal commands: cd build SwiftShader libraries can be built for Windows, Linux, and macOS.Īndroid and Chrome (OS) build environments are also supported. NOTE: The ANGLE project can be used to achieve a layered implementation of OpenGL ES 3.1 (aka. Its goal is to provide hardware independence for advanced 3D graphics. SwiftShader is a high-performance CPU-based implementation of the Vulkan 1.3 graphics API.
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